{video}
This is a short demo of some graphics applications (SDL, DirectFB, and Qt) running on the Analog Devices BF548 Blackfin Processor under Linux. Find more information at blackfin.uclinux.org
Yes – any Blackfin that supports Linux and a display/audio can run the same demos. The only reason I used the BF548 was since it’s development board comes with USB (for keyboard/mouse), hard drive (to put all the media files and demos), LCD (WQVGA 480×272), and audio.
The only question would be performance. Although the cores run all at the same speed, the external memory interfaces are different (BF548 == DDR; BF527 == SDRAM). How much of a difference that makes depends on the application.
The BF548 does not have a GPU, so we have not tried OpenGL-ES yet. The video is a standard linux frame buffer managed 100% by the CPU with some simple acceleration for bitblit, line drawing, and rectangle fills using DMA using Simple DirectMedia Layer (SDL), DirectFB and Qt (from Nokia/Trolltech).
Blackfin is it’s own architecture, and has nothing to do with ARM.
See en.wikipedia . org / wiki / Blackfin
Great work
SIMD and ARM both are good for embedded linux (but ARM just amazing) .
Very impressive.
WOW! I’m impressed, Linux is a lot better than I thought, I have Ubuntu, but wow!
I got an “We’re sorry, this video is no longer available”..
is it true?
Yes – any Blackfin that supports Linux and a display/audio can run the same demos. The only reason I used the BF548 was since it’s development board comes with USB (for keyboard/mouse), hard drive (to put all the media files and demos), LCD (WQVGA 480×272), and audio.
The only question would be performance. Although the cores run all at the same speed, the external memory interfaces are different (BF548 == DDR; BF527 == SDRAM). How much of a difference that makes depends on the application.
Can other the BF-527 EzKit handle a similar demo?
The BF548 does not have a GPU, so we have not tried OpenGL-ES yet. The video is a standard linux frame buffer managed 100% by the CPU with some simple acceleration for bitblit, line drawing, and rectangle fills using DMA using Simple DirectMedia Layer (SDL), DirectFB and Qt (from Nokia/Trolltech).
Pretty cool stuff
Does that thing support OpenGL ES or something similar?
Whoa!… Good work guys!.
good!